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[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 bash Combat 35%
4 blind fighting Combat 40%
5 bola Weapon 58%
6 boomerang Weapon 55%
7 dagger Weapon 1%
8 dart Weapon 28%
9 detect traps Technical 45%
10 disarm traps Technical 13%
11 dodge Defense 30%
12 enhanced damage Combat 45%
13 evasion Defense 25%
14 exotic Weapon 50%
15 flail Weapon 1%
16 halberd Weapon 9%
17 hand to hand Combat 1%
18 hide Technical 30%
19 hook Weapon 9%
20 kick Combat 10%
21 lock picking Technical 35%
22 lore Mystical 30%
23 mace Weapon 1%
24 magical items Mystical 5%
25 magical wand Weapon 68%
26 maul Weapon 40%
27 meditation Mystical 40%
28 nunchaku Weapon 14%
29 parry Defense 15%
30 peek Technical 45%
31 perception Technical 1%
32 pike Weapon 8%
33 polearm Weapon 25%
34 riding Technical 5%
35 scan Technical 40%
36 scythe Weapon 7%
37 second attack Combat 35%
38 shield block Defense 25%
39 slug thrower Weapon 60%
40 snare Technical 25%
41 sneaking Technical 30%
42 spear Weapon 5%
43 staff Weapon 6%
44 stealing Technical 40%
45 sword Weapon 1%
46 third attack Combat 55%
47 throwing Combat 15%
48 throwing knife Weapon 16%
49 throwing spear Weapon 16%
50 throwing star Weapon 16%
51 tracking Technical 45%
52 two-handed axe Weapon 29%
53 two-handed sword Weapon 40%
54 visualization Mystical 50%
55 whip Weapon 1%
56 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Abjuration 101–237 75%
2 acid blast Conjuration 115–275 32%
3 acid mist Conjuration 150–350 88%
4 animate dead Necromancy 104–245 78%
5 antimagic sphere Abjuration 109–255 82%
6 armor Conjuration 15–50 0%
7 augment aura Conjuration 97–230 72%
8 awaken Abjuration 21–65 6%
9 bathe Enchantment 75–175 50%
10 beacon Enchantment 125–292 22%
11 bless Invocation 20–62 5%
12 blindness Illusion 55–137 35%
13 blink Summoning 125–300 35%
14 call lightning Evocation 50–120 28%
15 calm Alteration 47–120 28%
16 cause critical Necromancy 50–150 25%
17 cause light Necromancy 24–70 8%
18 cause serious Necromancy 37–100 20%
19 chain lightning Evocation 175–400 90%
20 change sex Alteration 72–175 50%
21 channel faith Conjuration 32–87 15%
22 charm Enchantment 49–125 30%
23 circle of fire Conjuration 101–237 75%
24 color spray Illusion 37–100 20%
25 consecrate armor Enchantment 80–200 60%
26 consecrate food Enchantment 24–68 8%
27 consecrate weapon Enchantment 88–210 64%
28 control winds Summoning 101–237 75%
29 counterspell Abjuration 77–185 54%
30 create food Conjuration 41–107 23%
31 create spring Conjuration 49–125 30%
32 create water Conjuration 26–75 10%
33 cure blindness Alteration 60–150 40%
34 cure critical Alteration 49–125 30%
35 cure disease Abjuration 43–112 25%
36 cure light Alteration 34–92 17%
37 cure poison Abjuration 37–100 20%
38 curse Enchantment 60–150 40%
39 death grip Alteration 55–137 35%
40 detect alignment Divination 20–62 5%
41 detect illusion Divination 82–197 59%
42 detect invisibility Divination 32–87 15%
43 detect magic Divination 15–50 0%
44 diseased cloud Evocation 150–350 88%
45 dispel area Abjuration 101–237 75%
46 dispel magic Abjuration 72–175 50%
47 ember carom Enchantment 72–175 50%
48 energy drain Necromancy 78–187 55%
49 enervation Necromancy 100–225 67%
50 enhanced strength Alteration 26–75 10%
51 erase Alteration 72–175 50%
52 fireball Conjuration 43–112 25%
53 flame wind Elemental 86–205 62%
54 fountain Conjuration 250–500 32%
55 frost Conjuration 72–175 50%
56 gate travel Chaos 200–425 75%
57 hands of wind Conjuration 85–202 61%
58 harm Necromancy 70–150 32%
59 haste Alteration 60–150 40%
60 heal Alteration 78–187 55%
61 ice storm Elemental 109–255 82%
62 ice whip Evocation 145–325 80%
63 ice wind Elemental 83–200 60%
64 iceball Conjuration 43–112 25%
65 identify Divination 15–50 0%
66 illumination Divination 72–175 50%
67 infravision Alteration 49–125 30%
68 invisibility Illusion 43–112 25%
69 kill Necromancy 300–600 62%
70 landslide Evocation 144–350 50%
71 lava cloak Enchantment 125–225 50%
72 lava walk Alteration 89–178 65%
73 levitation Enchantment 28–80 12%
74 light Illusion 15–50 0%
75 lightning bolt Conjuration 37–100 20%
76 lightning shroud Conjuration 101–237 75%
77 magic bomb Conjuration 97–230 72%
78 magic carpet Conjuration 400–650 52%
79 magic dart Conjuration 20–50 0%
80 magic lock Alteration 37–100 20%
81 magic message Conjuration 150–450 44%
82 magic unlock Alteration 43–112 25%
83 megalith Summoning 72–175 50%
84 momentary darkness Illusion 101–237 75%
85 monument Summoning 72–175 50%
86 nexus Chaos 250–500 85%
87 pass door Alteration 72–175 50%
88 plague Necromancy 75–200 45%
89 plane travel Chaos 350–750 90%
90 poison Alteration 75–150 30%
91 poison gas Conjuration 94–222 69%
92 protection from evil Abjuration 24–70 8%
93 protection from good Abjuration 24–70 8%
94 quicksand Alteration 72–175 50%
95 read aura Divination 85–185 54%
96 recharge item Enchantment 85–202 61%
97 reflective fireball Evocation 185–400 90%
98 refresh Alteration 37–100 20%
99 remove curse Abjuration 150–300 65%
100 resurrect Alteration 400–600 92%
101 room shield Abjuration 95–225 70%
102 sanctify Abjuration 89–212 65%
103 sanctuary Abjuration 89–212 65%
104 scribe Fundamental 50–50 0%
105 sense life Divination 43–112 25%
106 shield Evocation 36–97 19%
107 shocking grasp Alteration 35–85 5%
108 silence Abjuration 150–250 80%
109 sleep Enchantment 37–100 20%
110 slow Necromancy 106–250 80%
111 slow magic Chaos 116–270 88%
112 soul sacrifice Conjuration 97–230 72%
113 spark Alteration 15–50 0%
114 spell shield Abjuration 95–225 70%
115 stone skin Alteration 72–175 50%
116 summon Summoning 121–282 93%
117 summon elemental Summoning 112–262 85%
118 swarm Summoning 123–285 94%
119 teleport Summoning 125–300 60%
120 thunderclap Elemental 78–187 55%
121 thunderstorm Elemental 104–245 78%
122 tremor Elemental 43–112 25%
123 underwater breathing Alteration 72–175 50%
124 warp Summoning 117–272 89%
125 waterspout Evocation 144–350 50%
126 weaken Alteration 26–75 10%
127 web Conjuration 83–200 60%
128 wizard eye Divination 72–175 50%
129 word of recall Summoning 150–350 35%